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Living Life in the Shadows
Armor is your Friend.













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My opinion is to double train in armor usage as soon as possible and shoot for atleast Metal Breastplate. I'll explain a bit more about armor, shortly.
















AsG Armor Skill
Required
1&2. Robes and Clothes 0
5. Light Leather 0
6. Full Leather 20
7. Reinforced Leather 40
8. Double Leather 40
9. Leather Breastplate 40
10. Cuirbouilli Leather 80
11. Studded Leather 120
12. Brigandine 120
13. Chain Mail 140
14. Double Chain 160
15 Augmented Chain 160
16. Chain Hauberk 180
17. Metal Breastplate 200
18. Augmented Breastplate 220
19. Half Plate  240
20. Full Plate 260


Category Weapons and Armor (11)
Topic Weapons and Armor Discussion (1)
Message Hinderance table from Ophion (899)
By GS3-LOCUSTI@PLAY.NET
On Aug 2, 2000 at 00:08C

. . . . . . . . . . Magical Hindrance for Armors
.. . . . . elemental . .spirit . . .mental . .action . . RT
.. . AsG .%hindrance .%hindrance .%hindrance .penalty . adder
.. . --- .---------- .---------- .---------- .------- . -----
.. . .1 . . . .0 . . . . .0 . . . . . 0 . . . . .0 . . . .0
. . . 2 . . . .0 . . . . .0 . . . . . 0 . . . . .0 . . . .0

.. . .5 . . . .0 . . . . .0 . . . . . 0 . . . . .0 . . . .0
.. . .6 . . . .0 . . . . .0 . . . . . 0 . . . . .0 . . . .1
.. . .7 . . . .2 . . . . .0 . . . . . 0 . . . . -5 . . . .2
.. . .8 . . . .3 . . . . .0 . . . . . 3 . . . . -8 . . . .2

.. . .9 . . . .5 . . . . .4 . . . . . 3 . . . . -5 . . . .2
.. . 10 . . . .6 . . . . .5 . . . . . 5 . . . . -7 . . . .4
.. . 11 . . . .6 . . . . .6 . . . . . 5 . . . .-10 . . . .6
.. . 12 . . . .8 . . . . .7 . . . . . 9 . . . .-13 . . . .6

.. . 13 . . . .9 . . . . .8 . . . . . 9 . . . .-12 . . . .7
.. . 14 . . . 11 . . . . 10 . . . . .10 . . . .-14 . . . .8
.. . 15 . . . 11 . . . . 11 . . . . .10 . . . .-16 . . . .8
.. . 16 . . . 13 . . . . 12 . . . . .14 . . . .-18 . . . .9

.. . 17 . . . 15 . . . . 14 . . . . .14 . . . .-20 . . . 10
.. . 18 . . . 17 . . . . 16 . . . . .16 . . . .-25 . . . 11
.. . 19 . . . 17 . . . . 17 . . . . .16 . . . .-30 . . . 12
.. . 20 . . . 20 . . . . 19 . . . . .21 . . . .-35 . . . 13
















Category Weapons and Armor (11)
Topic Breakage (2)
By GS3-OPHION from PLAY.NET (GM Ophion)
On Oct 18, 2001 at 10:51
Subject armor strength and durability baselines (3972)

<< >>


The armors' DUrability and STrength have been modified with the following criteria. If your current armors' possessed unique DUSTR that variated from the baseline, the system has automatically normalized the items according to a predefined criteria (of which is not public information). I direct you to the in-game NEWS 2 15 for official advanced indications of the change in progress. Armors have generally lower valuations than weapons because they are not wholly made of the material component as weapons. I point out an obvious aspect that people have seemed to miss; you have to get HURT in order for a worn armor clash to occur. In which case, you will be more likely to DIE before your armor has degraded to the point it will undergo final a state of Castastrophic Failure (CF). Dead people don't clash.

! AsG20 some full plate DUSTR=59099 (modified to 66569)
! AsG19 some half plate DUSTR= 50095 (modified to 57565)
! AsG18 an augmented breastplate DUSTR= 48095 (modified to 50565)
! AsG17 a metal breastplate DUSTR= 40090 (modified to 47560)
! AsG16 a chain hauberk DUSTR= 44599 (modified to 49559)
! AsG15 some augmented chain DUSTR= 43095 (modified to 48055)
! AsG14 some double chain DUSTR= 40095 (modified to 45055)
! AsG13 some chain mail DUSTR=30095 (modified to 35055)
! AsG12 some brigandine armor DUSTR=25099 (modified to 32549)
! AsG11 some studded armor DUSTR=20095 (modified to 28545)
! AsG10 some cuirbouilli leather DUSTR=19595 (modified to 27045)
! AsG9 a leather breastplate DUSTR=17085 (modified to 30035)
! AsG8 some double leather DUSTR= 12035 (modified to 29035)
! AsG7 some reinforced leather DUSTR= 10035 (modified to 27035)
! AsG6 some full leather DUSTR= 9520 (modified to 28520)
! AsG5 some light leather DUSTR= 8010 (modified to 25010)
! AsG2 some flowing robes DUSTR= 8020 (modified to 23010)
! AsG1 some normal clothing DUSTR=8010 (modified to 23010)
! leather helm DUSTR=25090 (modified to 20030)
! visored helm DUSTR=55135 (modified to 29040)
! metal aventail DUSTR=40095 (modified to 30045)
! wooden shield DUSTR=15545 (unchanged)
! reinforced shield DUSTR=16545 (unchanged)
! arm greaves DUSTR=55120 (modified to 18525)
! leg greaves DUSTR=55120 (modified to 20025)

GM Ophion